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cog_pyr_aiwakeup.cog
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1999-11-15
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747b
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46 lines
# Jones 3D Cog Script
#
# pyr_aiwakeup.cog
#
# Delay and trigger the wakeup of enemies
#
# [RKD]
#
# (C) 1998 LucasArts Entertainment Company LLC. All Rights Reserved
# ========================================================================================
symbols
message startup
message crossed
surface spiderTrigger
thing enemy0
thing enemy1
end
# ========================================================================================
code
startup:
sleep(.1);
AISetMode(enemy0, 0x2000);
AISetMode(enemy1, 0x2000);
return;
crossed:
Sleep(RandBetween(1, 2));
if (enemy0 != -1)
{
AIClearMode(enemy0, 0x2000);
}
if (enemy1 != -1)
{
AIClearMode(enemy1, 0x2000);
}
return;
end